Jack 7 Tekken Moves And Combos: To Win Every Fight – My Secret

Jack 7 Tekken Moves And Combos

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If you want to dominate your opponent in Tekken 7, mastering Jack-7 is a game-changing strategy. Using these techniques, I have won countless fights in Tekken.

This giant, robotic monster-sized player can easily overpower any opponent with his immense strength, long reach, and powerful combos. Learning to use the best moves and combos in Jack 7 will help you control each battle and climb the ranks faster.

In this guide, you’ll learn Jack 7’s main moves, deadly combos, and effective defense techniques. These strategies will boost your confidence in the game and give you the courage to face any opponent.

1. jackhammer

Jack 7 hammer is a long-range high damage punch which is ideal for punishing whiffed attacks and keeping opponents at bay. You can execute this on 2 ways where you’ll get different damage points.

25 Damage Points Jackhammer

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Jackhammer
CommandMove NameDamage Points
F + F + 1 + LPJackhammer Punch25

Where – F = Forward, LP = Left Punch, F + 1 = Press one more time forward button.

21 Damage Points

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Jackhammer 21 damage points

This is a lower hammerjack punch move which gives you 21 damage points if you execute it perfectly.

CommandMove NameDamage Points
F + F + 1 + RPJackhammer Punch21

Where – F = Forward, RP = Right Punch, F + 1 = Press one more time forward button.

2. Debugger

This is a fast, low- and mid-hitting punching attack that surprises your opponent, forcing them to break their defense. It helps you avoid predictability and deals 24 damage points.

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Debugger
CommandMove NameDamage Points
B/D + LP + RP + 1Debugger Punch24

“Where – B = Back, D = Down, LP = Left Punch, RP = Right Punch, RP + 1 = Press one more time Right Punch.”

Note: To execute the debugger move, press either the Down Button or Back Button, followed by a single press of the Left Punch and two presses of the Right Punch.

3. Full Crouch Down-Forward Move

A quick mid attack from the crouched position for mix-ups and countering aggressive opponents.

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Full Crouch Down-Forward Move
CommandMove NameDamage Points
F + F+1 + LP + LP+1Full Crouch Down35
Note: Press both 2 times

Where – F = Forward, LP = Left Punch

To attack from a distance, press the forward button twice to close the gap, then grab your opponent and press the left punch button to execute the move effectively.

These 4 moves may be less destructive, but they are ideal for situations where your opponent is very close, and you have limited time to push them back.

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CommandTotal Damage
B + RP27
B + LP17
B + LK14
B + RK12

Where – B + RP = back + Right Punch, B + LP = Back + Left Punch, B + LK = Back + Left Kick, B + RK = Back + Right Kick

Jack-7’s two-hit combo is a powerful rapid-fire attack that helps you gain an advantage over your opponent. This combo is more lethal than a standard kick or punch, By using these 3-5 times you can drain your opponent’s health.

1. 20 Damage 2-Hit Combo

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CommandMove NameDamage Points
D + RP + LP + 32-Hit Combo20
Note - D + Continue Press RP + Press LP 3 Times

Where – D = Down, RP = Right Punch – continue press, LP = Left Punch – press 3 times

2. 23 Damage 2-Hit Combo

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CommandMove NameDamage Points
(LP + RP) + 22-Hit Combo23
Command - LP + RP (Both Press - 2 times) = 23 Damage points. 

Where – RP = Right Punch, LP = Left Punch – press both same 2 times

3. 29 Damage 2-Hit Combo

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CommandMove NameDamage Points
D + F + LP + RP2-Hit Combo29

Where – D = Down, F = Forward, RP = Right Punch, LP = Left Punch – press all same time

4. 34 Damage 2-Hit Combo

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CommandMove NameDamage Points
B + (LP + RP) + 12-Hit Combo34

Where – B = Backword, RP = Right Punch, LP = Left Punch – Press LP + RP 2 times.

If you want to hard-hit your opponent so that near about their half-life is gone at a time, then try a few of my favorite moves. These moves are specific and challenging to execute, as your opponent won’t give you much time to land them.

1. 2 Hit Combo + Rocket Kick – Damage 58

This is my favorite strike to my opponents through Jack-7, which is very destructive and whenever I execute it in typical stages it never disappoints me.

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CommandMove NameDamage Points
(LP + RP) +1 + (9 + LK)Combo Rocket Kick58
How To Execute Command - (LP + RP) +1 + Wait 2 sec + (Press 9 + LK) = Using Keyboard. 

Where – RP = Right Punch, LP = Left Punch – (LP + RP) +1 = Press LP + RP 2 times, LK = Left Kick, 9 + LK = Flying Kick

You can also call this the 3-Hit Combo because I first execute the 2-Hit Combo and then follow up with a flying kick, as it’s a key part of my secret strategy.

2- Hit Damage - 23 + Secret Flying Kick - 35 Damage = 58 Damage Total

2. 2 Hit Combo + Shoulder Tackle – Damage 50

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CommandMove NameDamage Points
(LP + RP) +1 + F + (LK + RK)Combo Shoulder Tackle50
Command - (LP + RP) +1 + Wait 2 sec + F + (LK + RK) = 50 Damage points.

Where – RP = Right Punch, LP = Left Punch – (LP + RP) +1 = Press LP + RP 2 times, LK = Left Kick, RK = Right Kick

Use the Rocket Uppercut as a launcher and follow up. Finish with the Shoulder Tackle to deal heavy damage.

2- Hit Combo - 23 + Shoulder Tackle - 28 Damage = 50 Damage Total

3. Shoulder Tackle + Launcher Combo – Damage 50

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CommandMove NameDamage Points
F + (LK + RK)+ F + 1 + (LP + RP)Shoulder Tackle Launcher Combo50
Execute Command Properly - F + (LK + RK)+ Wait 2 sec + F + 1 + (LP + RP)

Where – RP = Right Punch, LP = Left Punch – (LP + RP) = Press LP + RP 2 times, LK = Left Kick, RK = Right Kick, F+1 = Forward Press 2 times

This combo starts with the Shoulder Tackle, followed by the Launcher Combo, and ends with the Flying Punch for significant damage.

Shoulder Tackle - 28, Punch Launcher - 22 = Damage Total 50

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CommandMove NameDamage Points
LK + RK + 4/5Jump Press80
To Use This - Press (LK + RK) + 4/5 and You'll Get 80 - 100 Damage points.

To effectively apply this setup using Jack 7, ensure you maintain the appropriate distance from your opponent and confirm they are in defensive mode.

To execute this move, press both (LK+RK) at least four times to achieve 80 points of damage. If you’re too good then you can achieve 100 Damage points through this move also.

Understanding Jack-7: Strengths and Weaknesses

StrengthsWeaknesses
Jack-7’s moves is capable of causing significant damage in just a few hits.Jack-7’s moves are capable of causing significant damage in just a few hits.
His long limbs and wide hitboxes make him stronger against close-range opponents.Many players recognize Jack-7’s common moves, so mixing up your gameplay is essential.
Many of Jack-7’s moves are simple, making him beginner-friendly.Fast characters can overwhelm Jack-7 if you don’t time your defense properly.
Jack-7 excels at punishing unsafe moves with his powerful counterattacks.

Tips to Master Jack-7 in Tekken 7

  • Timing Is Everything: Jack 7’s moves require precise timing, which requires you to practice constantly in practice mode.
  • Mix Up Your Attacks: Avoid predictions and try mixing up your moves and combos as per the given above.
  • Utilize Jack-7’s Range: Many of Jack-7’s attacks have excellent range. Use this to your advantage to control the flow of the fight.
  • Learn to Punish: Jack-7’s one-hit KO and Jump Press moves are perfect for punishing opponents who make mistakes.

Conclusion:

Jack-7 is a formidable character in Tekken 7 with a powerful arsenal of moves and combos. By mastering his Jump Press move, one-hit KO command, and best combos, you can dominate every fight and climb the ranks. Remember to practice regularly, mix up your strategies, and capitalize on your opponent’s weaknesses.

If you found this guide helpful, don’t forget to share it with fellow Tekken enthusiasts. Keep practicing and prepare to win every fight with Jack-7!

1. What is the most powerful move in Tekken 7?

Jack-7 Gigaton Punch is the most powerful move in the Tekken 7, which is also known as a one-hit KO Move.

2. Who can beat Akuma in Tekken 7?

Technically, if you have expertise with any player in Tekken, you can win with every player. But, there is a little bit more advantage Jack7 has among all to beat Akuma.

3. Is Jack easy to Tekken?

Yes, Jack 7 is good for beginners as it has easy combos to execute with a lot of power.

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