Bob Combo Tekken 7: Mastering His Best Moves and Strategies

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Bob is one of the most unique characters in Tekken 7, blending speed and power in a way that few other fighters like Kazuya, Akuma, etc can. No matter if you play for fun or want to get better, knowing Bob’s moves, combos, and strategies is key. 

In this guide, you’ll easily learn the Tekken 7 characters bob hit combo​s​. We’ll also cover the best gameplay techniques. This will help you get the most from this powerful fighter.

Bob Move List Tekken 7

No matter your skill level, mastering these Bob Tekken 7 beginner key combos is crucial for dominating fights. This ultimate cheat sheet covers beginner-friendly, intermediate, and advanced Bob combos to enhance your gameplay and execution.

1. Bob’s Basic Attacks & Key Commands in Tekken 7

Combo TypeMove SequenceDescription
Basic Launcher Combodf+8, f+7, d+7/8, f+4/4A fundamental launcher combo for decent damage and follow-ups.
Simple Wall Carryf+8/4, df+7/8, f+4/4 > Screw! > df+4+5Optimized for carrying the opponent toward the wall for extended pressure.
Safe Punishing Combo7/8, df+7, 7, f+4, 4A reliable punish combo that keeps you safe while dealing solid damage.

Where Keys 7, 8, 4, 5, b, d, f denote –

  • 7 – Left Jab,
  • 8 – Right Jab,
  • 4 – Left Kick,
  • 5 – Right Kick,
  • b – back,
  • d – down,
  • f – forward,
  • w – up,
  • > – followed by “next move”,
  • df = Down-Forward,
  • db = Down-Back,
  • uf = Up-Forward

1. Basic Launcher Combo

In the Tekken series, Bob holds the same position as Hwoarang or Lee did in Tekken 3. Hwoarang was famous for his flashy and fast kicks, and Bob is also known for his powerful moves. Bob’s basic moves are quite powerful, enough to secure victory over your opponent.

  • df+8 – This is a basic punch that deals 14 damage points.
  • f+7 – Moves your character forward to land a solid punch dealing 7 damage.
  • f+8 – Moves your character forward to land a solid punch dealing 8 damage.

2. Simple Wall Carry

  • df+4+5 is the best low roundhouse kick to push your opponent towards the wall.

2. Bob’s Most Effective Mid-Level Combos for Competitive Play

Combo TypeUpdated Move SequenceDescription
Optimized Launcher Combodf+8 > f+7 > d+7,8 > f+4,4 > Screw! > dash > b+5,4+5A strong launcher combo for initiating juggles and high damage.
Wall Carry Sequencef+8,4 > df+7,8 > f+4,4 > Screw! > dash > b+4+5Helps push the opponent towards the wall for extended pressure.
Wall Splat Combows+7,8 > df+7,7 > f+4,4 > df+4+5Ideal for dealing maximum damage after a wall splat.

1. Bob’s Optimized Launcher Combo

df+8 > f+7 > d+7,8 > f+4,4 > Screw! > dash > b+5,4+5 = 59 Total Damage Points
  • df+8 (Down-Forward + Right Punch) – Bob’s standard launcher (14 Points).
  • f+7 (Forward + Left Punch) – A follow-up to extend the combo (7 Points).
  • d+7,8 (Down + Left Punch, Right Punch) – A common juggle extension (5 Points).
  • f+4,4 (Forward + Left Kick, Left Kick) – A great Screw! move for Bob (18 Points).
  • Screw! – Spins the opponent for more follow-ups.
  • Dash – Bob moves forward to keep the juggle going.
  • b+5,4+5 (Back + Right Kick, Left Kick + Right Kick) – A powerful combo ender for damage or wall carry (15, 18 Points).

Bob’s Optimized Launcher deadly combo is perfect for beginners, as it primarily relies on simple punches and kicks to overwhelm opponents.

The sequence starts with df+8, a reliable launcher that initiates the combo with 14 damage points. He then follows up with f+7 to maintain the juggle, before executing d+7,8 for additional hits (makes total 12 points).

Next, he transitions into f+4,4, (18 Points) a Screw! move that spins the opponent mid-air, setting up further attacks.

After the Screw!, Bob dashes forward to maintain control and finishes with b+5,4+5, a high-damage ender (15 Points minimum) that either delivers massive damage or carries the opponent toward the wall for increased pressure.

2. Wall Carry Sequence

f+8,4 > df+7,8 > f+4,4 > Screw! > dash > b+4+5

Bob’s Wall Carry Sequence combo is useful when facing powerful opponents like Jack-7, who can block all your attacks easily. In such situations, this combo is useful to push your defensive opponents toward the wall, where your player can apply maximum pressure and damage.

3. Advanced Combos

Combo TypeCombo Input
High-Damage ComboCH df+8 > dash > f+8,7 > df+7,7 > f+4,4 > Screw! > f+7+8
Wall Break Combodf+8 > f+7 > d+7,8 > f+4,4 > Screw! > wall break > df+4+5
Rage Drive ComboRage Drive (f+7+8) > df+7,7 > f+4,4 > Screw! > f+4+5

1. How to Execute Bob’s high-damage combo?

CH df+8 > dash > f+8,7 > df+7,7 > f+4,4 > Screw! > f+7+8 

Bob’s high-damage combo is a powerful tool that takes advantage of his counter-hit launcher to maximize damage. It begins with CH df+8, a counter-hit launcher that lifts the opponent into the air, allowing Bob to follow up with a quick dash to maintain positioning.

He then connects f+7,8, a reliable juggle extender, followed by df+7,8, which keeps the opponent airborne while adding extra damage. Next, Bob uses f+4,4, a Screw! move that spins the opponent mid-air, setting up for further attacks.

Finally, he closes the combo with f+7+8, a powerful two-handed strike that delivers massive damage and can either finish the opponent or leave them in a vulnerable state.

This combo is effective because it is high-damaging, stable, and relatively easy to execute, making it a great choice for punishing opponents after a counter-hit.

2. What is the most effective way to execute Bob’s Rage Drive combo for maximum damage?

Rage Drive (f+7+8) > df+7,7 > f+4,4 > Screw! > f+4+5

To execute Bob’s Rage Drive combo effectively, start with Rage Drive (f+7+8), which delivers a powerful hit and launches the opponent into the air. Follow up with df+7,7, a quick juggle extender to keep them airborne.

Next, use f+4,4, a reliable move that maintains the combo and sets up for the Screw!, which spins the opponent mid-air. Finally, finish with f+4+5, a strong ender that ensures maximum damage or a favorable position for further pressure.

This combo is perfect for capitalizing on Bob’s Rage Drive, dealing heavy damage while maintaining offensive momentum.

4. Bob’s Special Moves

I love Bob’s character in Tekken 7 because he has many hidden moves that most players haven’t explored. These are my top secret moves, and I will share them with you. Each of these moves is highly damaging and powerful enough to bring your opponent to their knees.

1. Powerful Jump Kick with 60 Damage Points

To be honest, I’m a huge fan of Bob’s high jump backflip kick—it delivers an incredible 60 damage points when it lands. But to pull it off correctly, you need to step back two or three steps from your opponent.

To execute this move, quickly press the back button twice, then hold both kick buttons together for about 2 seconds. And when it connects? It’s an absolute thrill! Your opponent crashes to the ground, giving you extra time to set up your next attack in the game.

How to Play Bob Like a Pro

1. Efficient Punishment

Bob has strong punishment tools for both standing and crouching situations:

  • Standing Punishers:
    • 1,2 (i10 frame punish)
    • df+1,2 (i13 frame punish)
    • f+2,3 (i15 frame launcher punish)
  • Crouching Punishers:
    • ws+4 (i11 frame punish)
    • ws+1,2 (i15 frame launcher)

2. Effective Movement

Bob’s movement is exceptional despite his size. Utilize Korean backdashes and sidesteps to avoid attacks and create openings for counter-hits.

3. Mastering Mix-Ups

  • Mids: df+1, f+2,3, ws+1,2
  • Lows: d+2,3, db+3, ws+4
  • Throws: 1+3 and 2+4 to keep the opponent defensive.

4. Wall Damage Maximization

Always push your opponent toward the wall, where Bob’s pressure game is strongest. Use wall splats and resets to maintain control.

FAQs


Is Bob a good character in Tekken 7?

Yes! Bob’s mix-ups, speed, and strong pokes make him tough to beat in casual and competitive play.

What is Bob’s best launcher?

His df+2 and uf+3+4 are top launchers. df+2 is great for punishment, while uf+3+4 offers safety.

How do you play Bob aggressively?

Use his fast pokes, mix-ups, and wall pressure to keep your opponent guessing. Moves like df+1, f+2,3, and d+2,3 are key tools.

What’s the best way to counter Bob?

Play defensively and punish his unsafe moves. Long-range characters and keep-out strategies can also work well against him.

Conclusion:

Bob is a thrilling character in Tekken 7. He combines speed and strength with clever mix-ups. This makes him a popular choice for players. Whether you’re new or honing your skills, mastering his combos, movement, and pressure tactics will make you a strong opponent.

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